Tales of Symphonia port gets much needed improvements thanks to modders

Shaun Prescott Feb 18, 2016

Tales of Symphonia Durante final

While the game is a classic, Tales of Symphonia's recent PC port was nothing short of a disaster.Still, if you want to swallow your pride and buy the game anyway, there's now a tool you can use to improve the game's performance, thanks to modder Kaldaien. While it doesn't purport to fix the game's shortcomings entirely, it definitely promises a better experience.

According to the fix's description, frame rate remains at 30fps but now there's no stutter. Meanwhile, "hitching on menu screens" and the interminable loading times have been removed, and there's support for fullscreen, borderless window mode, too. Multisample anti-aliasing is in, ReShade is now usable, and the game will no longer crash regularly on laptops with touchscreens. Sounds handy!

More about what the program fixes and how it can be downloaded and applied can be read on the Steam discussion page. I haven't tested the fix, so I can't guarantee that a) it'll work or b) that it won't break your game. Still, it seems like it's worked wonders for most people who have used it.

About the Author
Shaun Prescott

Shaun is PC Gamer’s Australian Editor. He loves masochistic platformers but lacks the skill and grace to complete them. He has four broken keyboards hidden under his desk, filed between an emergency six-pack of Reschs and five years worth of XXL promotional t-shirts. He stares out the window a lot.

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